🤺Characters

This page contains information about RC characters you can play with.

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Characters are Free NFTs!

You can mint one now by following this link:

https://random-clash-app.vercel.app/characterMinterarrow-up-right

Character Classes

You can choose from a pool of 6 character classes:

  • Viking - gets a bonus of +5% to attack power (ATK).

  • Woodcutter - gets a bonus of +10% to armor penetration (PEN) chance.

  • Troll - gets a bonus of 3% to health points (HP).

  • Mechanic - gets a bonus of 10% to defense points (DEF).

  • Amphibian - gets a bonus of 10% to critical hit (CRIT) chance.

  • Graverobber - gets a bonus of 10% to evade (EVA) chance.

Attributes

Each character will have 3 main attributes. During character mint, the character will have its 1,000 attribute points allocated to STR, VIT and DEX randomly using random numbers generated by the Chainlink's VRFarrow-up-right service.

  1. Strength (STR)

    • Only factor to determine the character's armor penetration (PEN) chance.

    • Factor to determine the character's energy restoration (RES).

    • Main factor to determine the character's attack power (ATK).

    • Secondary factor to determine the character's defense points (DEF).

  2. Vitality (VIT)

    • Only factor to determine the character's health points (HP).

    • Factor to determine the character's energy restoration (RES).

    • Main factor to determine the character's defense points (DEF).

    • Secondary factor to determine the character's evade (EVA) chance.

  3. Dexterity (DEX)

    • Only factor to determine the character's critical hit (CRIT) chance.

    • Only factor to determine the character's luck (LUK).

    • Main factor to determine the character's evade (EVA) chance.

    • Secondary factor to determine the character's attack power (ATK).

Stats

Calculated from the character's attributes, the Battle Stats will be the ones used to determine battle outcomes. The 8 stats are:

  1. ATK - Attack Power. This is the base damage output of a character.

  2. DEF - Defense Points. When receiving an incoming attack, the character's defense points shall absorb the enemy's attack damage first.

  3. HP - Health Points / Hitpoints of a character.

  4. EVA - Evade chance. The chance that a character evades an incoming attack.

  5. PEN - Armor Penetration Chance. The chance that a character deals an armor penetrating attack. (The enemy's DEF and HP gets reduced by the character's ATK)

  6. CRIT - Critical Hit Chance. The chance that a character deals double damage. (Does not stack with armor penetration).

  7. LUK - Luck. Heightens the chance of getting loot.

  8. RES - Energy Restoration. After every battle, the character regains a part of his spent energy.

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