🤺Characters

This page contains information about RC characters you can play with.

Characters are Free NFTs!

You can mint one now by following this link:

https://random-clash-app.vercel.app/characterMinter

Character Classes

You can choose from a pool of 6 character classes:

  • Viking - gets a bonus of +5% to attack power (ATK).

  • Woodcutter - gets a bonus of +10% to armor penetration (PEN) chance.

  • Troll - gets a bonus of 3% to health points (HP).

  • Mechanic - gets a bonus of 10% to defense points (DEF).

  • Amphibian - gets a bonus of 10% to critical hit (CRIT) chance.

  • Graverobber - gets a bonus of 10% to evade (EVA) chance.

Attributes

Each character will have 3 main attributes. During character mint, the character will have its 1,000 attribute points allocated to STR, VIT and DEX randomly using random numbers generated by the Chainlink's VRF service.

  1. Strength (STR)

    • Only factor to determine the character's armor penetration (PEN) chance.

    • Factor to determine the character's energy restoration (RES).

    • Main factor to determine the character's attack power (ATK).

    • Secondary factor to determine the character's defense points (DEF).

  2. Vitality (VIT)

    • Only factor to determine the character's health points (HP).

    • Factor to determine the character's energy restoration (RES).

    • Main factor to determine the character's defense points (DEF).

    • Secondary factor to determine the character's evade (EVA) chance.

  3. Dexterity (DEX)

    • Only factor to determine the character's critical hit (CRIT) chance.

    • Only factor to determine the character's luck (LUK).

    • Main factor to determine the character's evade (EVA) chance.

    • Secondary factor to determine the character's attack power (ATK).

Stats

Calculated from the character's attributes, the Battle Stats will be the ones used to determine battle outcomes. The 8 stats are:

  1. ATK - Attack Power. This is the base damage output of a character.

  2. DEF - Defense Points. When receiving an incoming attack, the character's defense points shall absorb the enemy's attack damage first.

  3. HP - Health Points / Hitpoints of a character.

  4. EVA - Evade chance. The chance that a character evades an incoming attack.

  5. PEN - Armor Penetration Chance. The chance that a character deals an armor penetrating attack. (The enemy's DEF and HP gets reduced by the character's ATK)

  6. CRIT - Critical Hit Chance. The chance that a character deals double damage. (Does not stack with armor penetration).

  7. LUK - Luck. Heightens the chance of getting loot.

  8. RES - Energy Restoration. After every battle, the character regains a part of his spent energy.

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